AI Music Generation: From Novelty to Actually Useful
I generated 50 tracks across six AI music tools. Some of them are genuinely good. Some of them sound like a MIDI file from 1997.
The state of AI music in 2026
AI music generation has gone through three phases. Phase one was "look, the computer can make sounds that vaguely resemble music." Phase two was "OK, this is actually kind of catchy but obviously artificial." Phase three, which we are in now, is "wait, some of this is genuinely good enough to use professionally."
I generated 50 tracks across six AI music tools, testing each with the same set of prompts covering different genres, moods, and use cases. Some results surprised me. Others confirmed my suspicions. Here is the honest breakdown.
Suno: The one that scared me a little
suno generates complete songs with vocals, instruments, and production. Not loops. Not backing tracks. Full songs with verses, choruses, and bridges. And some of them are disturbingly good.
I asked for a "melancholy folk song about leaving home" and got back a track with acoustic guitar, soft female vocals, and lyrics that genuinely moved me for about thirty seconds before I remembered a computer wrote them. The vocal quality has improved dramatically - the uncanny valley effect that plagued earlier versions is mostly gone.
The best use case for Suno is creating custom music for content. Need a specific vibe for a YouTube video intro? Need background music for a podcast that exactly matches your brand? Need a jingle for a social media campaign? Suno can produce something usable in about thirty seconds, and if you do not like it, you can regenerate until you do.
The limitations are real though. The vocals, while good, still have a slightly processed quality that trained ears will notice. The lyrics are competent but rarely genuinely clever or surprising. And the song structures are predictable - verse, chorus, verse, chorus, bridge, chorus. Try asking for something structurally unusual and it defaults back to convention.
What it costs: Free tier with limited generations. Pro at $10/month. Premium at $30/month.
The verdict: The most impressive AI music tool available. Good enough for content creation and background music. Not good enough to replace human musicians for anything that needs genuine artistry.
Udio: The close competitor
Udio is Suno's main rival, and the competition between them is driving rapid improvement in both. Udio's output quality is comparable to Suno's, with slightly different strengths.
Where Udio edges ahead is in genre authenticity. Ask for a 90s hip-hop beat and Udio produces something that sounds like it could have come from that era. Ask for a jazz piece and the chord progressions feel genuine rather than algorithmically assembled. It seems to have a deeper understanding of genre conventions.
Where Udio falls behind is vocal quality. The instrumentals are excellent, but the vocal tracks have more artefacts and occasional pitch issues. For instrumental music, Udio might actually be the better choice. For songs with vocals, Suno has the edge.
What it costs: Similar pricing to Suno. Free tier available.
The verdict: Close to Suno. Better for instrumentals, slightly worse for vocals. Try both and see which aesthetic you prefer.
AIVA: The composer's tool
aiva takes a fundamentally different approach. Instead of generating pop songs with vocals, AIVA creates orchestral, cinematic, and classical compositions. It is designed for film scores, game soundtracks, and production music.
The output quality in its niche is exceptional. I asked for an "epic orchestral piece for a fantasy film trailer" and got something that, with some mixing, could genuinely work in a professional context. The orchestration is sophisticated - not just strings doing everything, but proper use of brass, woodwinds, percussion, and dynamic variation.
AIVA also gives you more control than Suno or Udio. You can specify the key, tempo, instrumentation, and emotional arc. You can upload a MIDI file as a starting point and have AIVA develop it. For people with some musical knowledge, this control is valuable.
What it costs: Free tier for personal use. Standard at around 11 euros per month for monetised content. Pro at 33 euros per month.
The verdict: The best choice for orchestral and cinematic music. Not designed for pop, rock, or electronic genres.
Soundraw: The production music factory
soundraw is designed specifically for creating royalty-free background music for videos, podcasts, and presentations. It is less impressive than Suno or Udio as a creative tool, but more practical as a business tool.
You select a genre, mood, length, and energy level, and Soundraw generates a track. Then you can customise it section by section - make the intro longer, add a build in the middle, drop the energy for the outro. This per-section customisation is Soundraw's unique strength.
The music quality is good without being remarkable. It sounds like production music, which is both a limitation and a feature. If you need background music that sounds professional and stays out of the way, Soundraw delivers consistently.
What it costs: From $16.99/month with unlimited downloads and full commercial rights.
The verdict: Best for creators who need a steady supply of background music. The per-section customisation sets it apart from tools that just generate a complete track.
Boomy: The quantity play
Boomy makes it easy to generate a lot of music quickly. The quality is lower than Suno or Udio, but the workflow is faster and the platform includes distribution to streaming services.
The hook is that you can generate a track in about 30 seconds and have it on Spotify by the end of the day. Boomy takes a cut of the streaming revenue. For people who want to experiment with AI music distribution, it is an interesting entry point.
The reality check: the tracks Boomy generates are simple and repetitive. They work as background music for lo-fi playlists but they are not going to win any awards. And the streaming revenue from AI-generated music is tiny - we are talking pennies per thousand streams.
What it costs: Free to create. Boomy takes a percentage of streaming revenue.
The verdict: Fun to play with but not a serious music creation tool. The streaming revenue angle is overhyped.
Mubert: The ambient specialist
Mubert generates continuous, non-repeating ambient and electronic music. It is less about creating songs and more about creating soundscapes - background music that evolves over time without any obvious loops.
For specific use cases, this is brilliant. Need an hour of ambient music for a meditation app? Need continuous background audio for a livestream? Need study music that does not distract? Mubert handles these perfectly because the music is generated in real time and never repeats.
For anything requiring structure, melody, or variety, it is the wrong tool. Mubert creates moods, not songs.
What it costs: Free tier available. Creator plan from $14/month.
The verdict: Perfect for ambient and background audio. Not suitable for structured music.
The practical takeaway
If you need music for content creation, start with suno or Udio. They produce the most complete, highest-quality output across the widest range of genres. If you need orchestral or cinematic music specifically, use aiva. If you need customisable background music in bulk, use soundraw.
AI music has reached the point where it is genuinely useful for professional content creation. It has not reached the point where it threatens human musicians who write with genuine emotional depth and artistic vision. The tools produce competent, pleasant, usable music. They do not produce art. That distinction matters, and it will continue to matter for a while yet.